The Java Native Interface (JNI) is a programming framework that enables Java code running in a Java Virtual Machine (JVM) to call and to be called[1] by native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.
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JNI enables one to write native methods to handle situations when an application cannot be written entirely in the Java programming language, e.g. when the standard Java class library does not support the platform-specific features or program library. It is also used to modify an existing application—written in another programming language—to be accessible to Java applications. Many of the standard library classes depend on JNI to provide functionality to the developer and the user, e.g. file I/O and sound capabilities. Including performance- and platform-sensitive API implementations in the standard library allows all Java applications to access this functionality in a safe and platform-independent manner.
The JNI framework lets a native method use Java objects in the same way that Java code uses these objects. A native method can create Java objects and then inspect and use these objects to perform its tasks. A native method can also inspect and use objects created by Java application code.
JNI is sometimes referred to as the "escape hatch" for Java developers because it enables them to add functionality to their Java application that the standard Java APIs cannot otherwise provide. It can be used to interface with code written in other languages, such as C and C++. It is also used for time-critical calculations or operations like solving complicated mathematical equations, because native code may be faster than JVM code.
In the JNI framework, native functions are implemented in separate .c or .cpp files. (C++ provides a slightly simpler interface with JNI.) When the JVM invokes the function, it passes a JNIEnv
pointer, a jobject
pointer, and any Java arguments declared by the Java method. A JNI function may look like this:
JNIEXPORT void JNICALL Java_ClassName_MethodName (JNIEnv *env, jobject obj) { /*Implement Native Method Here*/ }
The env
pointer is a structure that contains the interface to the JVM. It includes all of the functions necessary to interact with the JVM and to work with Java objects. Example JNI functions are converting native arrays to/from Java arrays, converting native strings to/from Java strings, instantiating objects, throwing exceptions, etc. Basically, anything that Java code can do can be done using JNIEnv
, albeit with considerably less ease.
For example, the following converts a Java string to a native string:
//C++ code extern "C" JNIEXPORT void JNICALL Java_ClassName_MethodName (JNIEnv *env, jobject obj, jstring javaString) { //Get the native string from javaString const char *nativeString = env->GetStringUTFChars(javaString, 0); //Do something with the nativeString //DON'T FORGET THIS LINE!!! env->ReleaseStringUTFChars(javaString, nativeString); }
/*C code*/ JNIEXPORT void JNICALL Java_ClassName_MethodName (JNIEnv *env, jobject obj, jstring javaString) { /*Get the native string from javaString*/ const char *nativeString = (*env)->GetStringUTFChars(env, javaString, 0); /*Do something with the nativeString*/ /*DON'T FORGET THIS LINE!!!*/ (*env)->ReleaseStringUTFChars(env, javaString, nativeString); }
/*Objective-C code*/ JNIEXPORT void JNICALL Java_ClassName_MethodName(JNIEnv *env, jobject obj, jstring javaString) { /*DON'T FORGET THIS LINE!!!*/ JNF_COCOA_ENTER(env); /*Get the native string from javaString*/ NSString* nativeString = JNFJavaToNSString(env, javaString); /*Do something with the nativeString*/ /*DON'T FORGET THIS LINE!!!*/ JNF_COCOA_EXIT(env); }
Note that C++ JNI code is syntactically slightly cleaner than C JNI code because like Java, C++ uses object method invocation semantics. That means that in C, the env
parameter is dereferenced using (*env)->
and env
has to be explicitly passed to JNIEnv
methods. In C++, the env
parameter is dereferenced using env->
and the env
parameter is implicitly passed as part of the object method invocation semantics.
Native data types can be mapped to/from Java data types. For compound types such as objects, arrays and strings the native code must explicitly convert the data by calling methods in the JNIEnv
.
The following table shows the mapping of types between Java and native code.
Native Type | Java Language Type | Description | Type signature |
---|---|---|---|
unsigned char | jboolean | unsigned 8 bits | Z |
signed char | jbyte | signed 8 bits | B |
unsigned short | jchar | unsigned 16 bits | C |
short | jshort | signed 16 bits | S |
long | jint | signed 32 bits | I |
long long |
jlong | signed 64 bits | J |
float | jfloat | 32 bits | F |
double | jdouble | 64 bits | D |
In addition, the signature "L fully-qualified-class ;" would mean the class uniquely specified by that name; e.g., the signature "Ljava/lang/String;" refers to the class java.lang.String. Also, prefixing [
to the signature makes the array of that type; for example, [I
means the int array type.
Here, these types are interchangeable. You can use jint
where you normally use an int
, and vice-versa, without any typecasting required.
However, mapping between Java Strings and arrays to native strings and arrays is different. If you use a jstring
in where a char *
would be, your code could crash the JVM.
JNIEXPORT void JNICALL Java_ClassName_MethodName (JNIEnv *env, jobject obj, jstring javaString) { // printf("%s", javaString); // INCORRECT: Could crash VM! // Correct way: Create and release native string from Java string const char *nativeString = (*env)->GetStringUTFChars(env, javaString, 0); printf("%s", nativeString); (*env)->ReleaseStringUTFChars(env, javaString, nativeString); }
This is similar with Java arrays, as illustrated in the example below that takes the sum of all the elements in an array.
JNIEXPORT jint JNICALL Java_IntArray_sumArray (JNIEnv *env, jobject obj, jintArray arr) { jint buf[10]; jint i, sum = 0; // This line is necessary, since Java arrays are not guaranteed // to have a continuous memory layout like C arrays. env->GetIntArrayRegion(arr, 0, 10, buf); for (i = 0; i < 10; i++) { sum += buf[i]; } return sum; }
Of course, there is much more to it than this. Look for links below for more information.
A JNI interface pointer (JNIEnv*) is passed as an argument for each native function mapped to a Java method, allowing for interaction with the JNI environment within the native method. This JNI interface pointer can be stored, but remains valid only in the current thread. Other threads must first call AttachCurrentThread() to attach themselves to the VM and obtain a JNI interface pointer. Once attached, a native thread works like a regular Java thread running within a native method. The native thread remains attached to the VM until it calls DetachCurrentThread() to detach itself.[3]
To attach to the current thread and get a JNI interface pointer:
JNIEnv *env; (*g_vm)->AttachCurrentThread (g_vm, (void **) &env, NULL);
To detach from the current thread:
(*g_vm)->DetachCurrentThread (g_vm);
Not only can native code interface with Java, it can also draw on a Java Canvas
, which is possible with the Java AWT Native Interface. The process is almost the same, with just a few changes. The Java AWT Native Interface is only available since J2SE 1.3.
JNI also allows direct access to assembly code, without even going through a C bridge.[4] Accessing Java applications from assembly is also possible in the same way.[5]
Microsoft's proprietary implementation of a Java Virtual Machine (Visual J++) had a similar mechanism for calling native Windows code from Java, called the Raw Native Interface (RNI). However, following the Sun - Microsoft litigation about this implementation, Visual J++ is no longer maintained.
make.sh
#!/bin/sh # openbsd 4.9 # gcc 4.2.1 # openjdk 1.7.0 export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. javac HelloWorld.java javah HelloWorld gcc -shared libHelloWorld.c -o libHelloWorld.so java HelloWorld
HelloWorld.java
class HelloWorld { private native void print(); public static void main(String[] args) { new HelloWorld().print(); } static{ System.loadLibrary("HelloWorld"); } }
HelloWorld.h
/* DO NOT EDIT THIS FILE - it is machine generated */ #include <jni.h> /* Header for class HelloWorld */ #ifndef _Included_HelloWorld #define _Included_HelloWorld #ifdef __cplusplus extern "C" { #endif /* * Class: HelloWorld * Method: print * Signature: ()V */ JNIEXPORT void JNICALL Java_HelloWorld_print (JNIEnv *, jobject); #ifdef __cplusplus } #endif #endif
libHelloWorld.c
#include "jni.h" #include <stdio.h> #include "HelloWorld.h" JNIEXPORT void JNICALL Java_HelloWorld_print(JNIEnv *env, jobject obj) { printf("Hello World!\n"); return; }
chmod 700 make.sh
./make.sh